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- INF 1.0
-
- LEVELNAME SECBASE
-
- items 90
-
- /* level elevator and mission goals */
- item: sector name: complete
- seq
- class: elevator move_floor
- event_mask: 0
- speed: 5
- stop: 0 hold
- stop: 1 2
- page: 1 m11kyl03.voc
- message: 0 complete
- stop: 3 complete
- seqend
-
- item: sector name: boss
- seq
- class: elevator move_floor
- event_mask: 0
- speed: 0
- stop: 0 hold
- stop: 1 hold
- message: 1 vault_door next_stop
- seqend
-
- item: sector name: vault_door
- seq
- class: elevator move_ceiling
- event_mask: 0
- stop: 0 hold
- stop: 16 terminate
- seqend
-
- item: sector name: voc_elevator1
- seq
- class: elevator move_floor
- event_mask: 0
- speed: 0
- stop: 1 hold
- stop: 2 hold
- page: 1 boba-1.voc
- stop: 3 terminate
- seqend
-
- item: sector name: voc1
- seq
- class: trigger
- client: voc_elevator1
- seqend
-
- item: sector name: voc_elevator2
- seq
- class: elevator move_floor
- event_mask: 0
- speed: 0
- stop: 1 hold
- stop: 2 hold
- page: 1 m08kyl05.voc
- stop: 3 terminate
- seqend
-
- item: sector name: voc2
- seq
- class: trigger
- client: voc_elevator2
- seqend
-
- item: sector name: voc_elevator3
- seq
- class: elevator move_floor
- event_mask: 0
- speed: 0
- stop: 1 hold
- stop: 2 hold
- page: 1 m13kyl01.voc
- stop: 3 terminate
- seqend
-
- item: sector name: voc3
- seq
- class: trigger
- client: voc_elevator3
- seqend
-
- item: sector name: voc_elevator4
- seq
- class: elevator move_floor
- event_mask: 0
- speed: 0
- stop: 1 hold
- stop: 2 hold
- page: 1 m11kyl01.voc
- stop: 3 terminate
- seqend
-
- item: sector name: voc4
- seq
- class: trigger
- client: voc_elevator4
- seqend
-
- item: sector name: voc_elevator5
- seq
- class: elevator move_floor
- event_mask: 0
- speed: 0
- stop: 1 hold
- stop: 2 hold
- page: 1 beep-01.voc
- stop: 3 terminate
- seqend
-
- item: sector name: voc5
- seq
- class: trigger
- client: voc_elevator5
- seqend
-
- item: sector name: voc_elevator6
- seq
- class: elevator move_floor
- event_mask: 0
- speed: 0
- stop: 1 hold
- stop: 2 hold
- page: 1 eeek-3.voc
- stop: 3 terminate
- seqend
-
- item: sector name: voc6
- seq
- class: trigger
- client: voc_elevator6
- seqend
-
- item: sector name: voc_elevator7
- seq
- class: elevator move_floor
- event_mask: 0
- speed: 0
- stop: 1 hold
- stop: 2 hold
- page: 1 eeek-2.voc
- stop: 3 terminate
- seqend
-
- item: sector name: voc7
- seq
- class: trigger
- client: voc_elevator7
- seqend
-
- /* key doors */
- item: sector name: yellow_door
- seq
- class: elevator inv
- key: yellow
- speed: 10
- stop: 0 hold
- stop: 16 2
- seqend
-
- item: sector name: blue_door
- seq
- class: elevator inv
- key: blue
- speed: 10
- stop: 0 hold
- stop: 16 2
- seqend
-
- item: sector name: red_door
- seq
- class: elevator inv
- key: red
- speed: 10
- stop: 0 hold
- stop: 16 2
- seqend
-
- /* spaceport elevators */
- item: sector name: e1
- seq
- class: elevator move_floor
- event_mask: 32
- speed: 10
- stop: @0 hold
- message: 0 e1_door1 goto_stop 1
- message: 0 e1(2) done
- stop: @30 hold
- message: 1 e1(2) done
- message: 1 e1_door2 goto_stop 1
- seqend
-
- item: line name: e1 num: 2
- seq
- class: trigger switch1
- client: e1
- seqend
-
- item: sector name: e2
- seq
- class: elevator move_floor
- event_mask: 32
- speed: 10
- stop: @0 hold
- message: 0 e2_door1 goto_stop 1
- message: 0 e2(2) done
- stop: @-30 hold
- message: 1 e2(2) done
- message: 1 e2_door2 goto_stop 1
- seqend
-
- item: line name: e2 num: 2
- seq
- class: trigger switch1
- client: e2
- seqend
-
- /* door switches */
- item: sector name: secdoor1
- seq
- class: elevator move_ceiling
- event_mask: 0
- speed: 6
- stop: 30 hold
- stop: 46 terminate
- seqend
-
- item: line name: customs num: 3
- seq
- class: trigger switch1
- client: secdoor1
- seqend
-
- item: sector name: maze_door
- seq
- class: elevator move_ceiling
- event_mask: 0
- speed: 6
- stop: -30 hold
- stop: -14 terminate
- seqend
-
- item: sector name: water_door
- seq
- class: elevator move_ceiling
- event_mask: 0
- speed: 6
- stop: -30 hold
- stop: -14 terminate
- seqend
-
- item: line name: closet num: 2
- seq
- class: trigger switch1
- client: maze_door
- seqend
-
- item: line name: water_switch num: 3
- seq
- class: trigger switch1
- client: water_door
- seqend
-
- item: sector name: closetdoor
- seq
- class: elevator move_ceiling
- event_mask: 0
- speed: 6
- stop: 0 hold
- stop: 16 terminate
- seqend
-
- item: sector name: closetdoor1
- seq
- class: elevator move_ceiling
- event_mask: 0
- speed: 6
- stop: 0 hold
- stop: 16 terminate
- seqend
-
- item: line name: security num: 2
- seq
- class: trigger switch1
- client: closetdoor
- seqend
-
- item: line name: security num: 2
- seq
- class: trigger switch1
- client: closetdoor1
- seqend
-
- /* hanger doors */
- item: sector name: hangdoor1
- seq
- class: elevator move_ceiling
- event_mask: 0
- speed: 4
- stop: 0 hold
- stop: 60 terminate
- seqend
-
- item: line name: control1 num: 2
- seq
- class: trigger switch1
- client: hangdoor1
- seqend
-
- item: sector name: hangdoor2
- seq
- class: elevator move_ceiling
- event_mask: 0
- speed: 3
- stop: 0 hold
- stop: 35 terminate
- seqend
-
- item: line name: control2 num: 3
- seq
- class: trigger switch1
- client: hangdoor2
- seqend
-
- item: sector name: hangdoor3
- seq
- class: elevator move_ceiling
- event_mask: 0
- speed: 3
- stop: 0 hold
- stop: 60 hold
- seqend
-
- item: line name: control3 num: 2
- seq
- class: trigger switch1
- client: hangdoor3
- seqend
-
- item: sector name: hangdoor4
- seq
- class: elevator move_ceiling
- event_mask: 0
- speed: 3
- stop: @0 hold
- stop: @35 terminate
- seqend
-
- item: line name: control4 num: 3
- seq
- class: trigger switch1
- client: hangdoor4
- seqend
-
- /* cave1 */
- item: sector name: platform1
- seq
- class: elevator move_floor
- event_mask: 12
- speed: 3
- stop: 21 hold
- stop: 6 hold
- seqend
-
- item: sector name: crush1
- seq
- class: elevator move_ceiling
- event_mask: 4
- speed: 8
- stop: 32 hold
- stop: 20 1
- page: 1 m08kyl05.voc
- seqend
-
- item: sector name: crush2
- seq
- class: elevator move_ceiling
- event_mask: 4
- speed: 8
- stop: 24 hold
- stop: 13 1
- page: 1 m08kyl05.voc
- seqend
-
- /* cave 2 */
- item: sector name: crush3
- seq
- class: elevator move_ceiling
- event_mask: 4
- speed: 8
- stop: -10 hold
- stop: -19 1
- page: 1 m08kyl05.voc
- seqend
-
-
- /* Rivers */
- item: sector name: River1
- seq
- class: elevator scroll_floor
- angle: 0
- speed: 9
- seqend
-
- item: sector name: River1 num: 2
- seq
- class: elevator scroll_wall
- angle: 0
- speed: 55
- seqend
-
- item: sector name: River2
- seq
- class: elevator scroll_floor
- angle: 75
- speed: 9
- seqend
-
- item: sector name: River3
- seq
- class: elevator scroll_floor
- angle: 60
- speed: 9
- seqend
-
- item: sector name: River4
- seq
- class: elevator scroll_floor
- angle: 320
- speed: 8
- seqend
-
- item: sector name: River5
- seq
- class: elevator scroll_floor
- angle: 310
- speed: 9
- seqend
-
- item: sector name: River6
- seq
- class: elevator scroll_floor
- angle: 0
- speed: 10
- seqend
-
- item: sector name: River6 num: 0
- seq
- class: elevator scroll_wall
- angle: 0
- speed: 65
- seqend
-
- item: sector name: River7
- seq
- class: elevator scroll_floor
- angle: 90
- speed: 11
- seqend
-
- item: sector name: River7 num: 0
- seq
- class: elevator scroll_wall
- angle: 0
- speed: 45
- seqend
-
- item: sector name: River7 num: 2
- seq
- class: elevator scroll_wall
- angle: 0
- speed: 60
- seqend
-
- item: sector name: River8
- seq
- class: elevator scroll_floor
- angle: 135
- speed: 12
- seqend
-
- item: sector name: River9
- seq
- class: elevator scroll_floor
- angle: 90
- speed: 13
- seqend
-
- item: sector name: River10
- seq
- class: elevator scroll_floor
- angle: 180
- speed: 14
- seqend
-
- item: sector name: River10 num: 5
- seq
- class: elevator scroll_wall
- angle: 0
- speed: 60
- seqend
-
- item: sector name: River11
- seq
- class: elevator scroll_floor
- angle: 0
- speed: 8
- seqend
-
- item: sector name: River12
- seq
- class: elevator scroll_floor
- angle: 90
- speed: 8
- seqend
-
- item: sector name: River12 num: 0
- seq
- class: elevator scroll_wall
- angle: 0
- speed: 65
- seqend
-
- item: sector name: River13
- seq
- class: elevator scroll_floor
- angle: 90
- speed: 8
- seqend
-
- item: sector name: River13 num: 2
- seq
- class: elevator scroll_wall
- angle: 0
- speed: 70
- seqend
-
- item: sector name: River14
- seq
- class: elevator scroll_floor
- angle: 90
- speed: 8
- seqend
-
- item: sector name: River15
- seq
- class: elevator scroll_floor
- angle: 90
- speed: 8
- seqend
-
- item: sector name: River15 num: 2
- seq
- class: elevator scroll_wall
- angle: 0
- speed: 65
- seqend
-
- item: sector name: River16
- seq
- class: elevator scroll_floor
- angle: 90
- speed: 8
- seqend
-
- item: sector name: River17
- seq
- class: elevator scroll_floor
- angle: 0
- speed: 8
- seqend
-
- item: sector name: River18
- seq
- class: elevator scroll_floor
- angle: 90
- speed: 8
- seqend
-
- item: sector name: River19
- seq
- class: elevator scroll_floor
- angle: 90
- speed: 8
- seqend
-
- item: sector name: River20
- seq
- class: elevator scroll_floor
- angle: 145
- speed: 8
- seqend
-
- /* cave3 */
- item: sector name: lift1
- seq
- class: elevator move_floor
- event_mask: 60
- speed: 4
- stop: 3 hold
- stop: 23 hold
- seqend
-
- item: sector name: platform2
- seq
- class: elevator move_floor
- event_mask: 12
- speed: 3
- stop: 20 hold
- stop: 10 hold
- seqend
- item: sector name: platform3
- seq
- class: elevator move_floor
- event_mask: 12
- speed: 3
- stop: 20 hold
- stop: 10 hold
- seqend
-
- item: sector name: platform4
-
- seq
- class: elevator move_floor
- event_mask: 12
- speed: 3
- stop: 20 hold
- stop: 10 hold
- seqend
-
- item: sector name: platform5
- seq
- class: elevator move_floor
- event_mask: 4
- speed: 2
- stop: 20 hold
- stop: 30 10
- seqend
-
- item: sector name: platform6
- seq
- class: elevator move_floor
- event_mask: 12
- speed: 3
- stop: 22 1
- stop: 10 2
- seqend
-
- item: sector name: platform7
- seq
- class: elevator move_floor
- event_mask: 12
- speed: 5
- stop: 26 1
- stop: 10 3
- seqend
-
- item: sector name: platform8
- seq
- class: elevator move_floor
- event_mask: 4
- speed: 2
- stop: 20 hold
- stop: 30 10
- seqend
-
- item: sector name: platform9
- seq
- class: elevator move_floor
- event_mask: 12
- speed: 3
- stop: 20 hold
- stop: 10 hold
- seqend
-
- item: sector name: platform10
- seq
- class: elevator move_floor
- event_mask: 12
- speed: 3
- stop: 20 hold
- stop: 10 hold
- seqend
-
- item: sector name: platform11
- seq
- class: elevator move_floor
- event_mask: 4
- speed: 2
- stop: 20 hold
- stop: 30 10
- seqend
-
- item: sector name: platform12
- seq
- class: elevator move_floor
- event_mask: 12
- speed: 4
- stop: 27 1
- stop: 10 3
- seqend
-
- item: sector name: platform13
- seq
- class: elevator move_floor
- event_mask: 12
- speed: 5
- stop: 23 1
- stop: 10 1
- seqend
-
- item: sector name: platform14
- seq
- class: elevator move_floor
- event_mask: 4
- speed: 2
- stop: 20 hold
- stop: 30 10
- seqend
-
- item: sector name: boba_door
- seq
- class: elevator move_ceiling
- event_mask: 0
- speed: 6
- stop: 2 hold
- stop: 18 terminate
- seqend
-
- item: line name: platform16 num: 1
- seq
- class: trigger switch1
- client: boba_door
- seqend
-
-
-